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Genesis

Roleplay: "Protectors of Existence"

Player: SummerChild

Private,   Enabled,   Approved,   Owned



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Synopsis
"Truth hides lies, within the lies hides the truth."


Description


Full Name:
Genesis Ni’Tessine

Alias:
Citlali | Stargazer

Age:
21

Eye Color:
Her eye color is unique, a mix of navy blue with many shades of purple almost the same as the night sky.

Hair:
Light brown, naturally wavy hair that reaches pass her waist and just above her knee.

Body:
Ivory skin with a fragile, small body standing at only foot 5'1".

Appearance:
Her appearance changes ever so often after each day passing but she is always seen wearing a black jacket over something no matter what, even if it's hot. Her choice of style isn't anything fancy, just a t-shirt with fitting jeans and she'll be good to go anywhere. She isn't the most fashionable person nor does she worry about her clothing but she does feel insecure without a jacket or something to cover her arms. She doesn't wear any gloves since her sleeves are long enough to cover her hands and there isn't really anything special of her apparel other than seeing her always wearing a huge black jacket.

Other features:
Stripes that look almost like scars trailed on her back and left arm symbolizing her birthmarks. No accessories found. A huge scar can be found on her right leg starting from her hip down to her ankle, a scar that can never heal and never go away.


Personality
Personality:
Genesis is a motherly type who is a magnanimous soul towards those who are considered the enemies. Though, she can be generous, she is very reserved of herself and her personal life which she tends to hide from others. She doesn't like speaking of her past since the past is the past. She is someone who is prudent of her decisions and only look to the future but the past still lingers. Her flaws, per se, could be her past and the dark secrets hidden behind her sweet appearance. Aside from her negative part, she is a strong-willed maiden who is venturesome to get into situations - like jumping in front of death just to save a life - even when her life is at risk as well but luckily she had been able to live this long. She has seen many things and has some knowledge for the most part, but not as much as for the life-sustaining worlds that are still out on that point, but it didn't mean that it was unacceptable for her to consider them to the widest. She may seem like a mature lady but has her childish sides to go on her own to discover something new to add into her studies and to satisfy her curiosity.

Reasons:
"Is there really a need to reason my choices?"
It is in every living thing - well, most living things - to have a heart at the least to stand up for what is just and unjust. Without a second thought, Genesis is willing to give up her being to give another a chance to live and not suffer like she has with her world. Part of her reason to join was also to let her see what the other worlds was like and what did she have to lose? She didn't have anywhere else to go other than try and find a new planet to reproduce or save the others from being in her situation.

Philosophy:
"You can't erase the past but you can change the future."
Just keep on living until Death comes to you.



Equipment / Abilities
Powers:
Primary:
Illusionist, the power to confuse to effect any of the five - or six - human senses by creating illusions. It can be used for a wide variety of things, ranging from creating mazes and enemies to camouflaging the user as someone they desire to appear as. In this case, Genesis is able to manipulate anything she desire using illusions and fool her targets into perceiving it in a way as if it was actually real. If possible, Genesis could make her illusions more complex and detailed to even become a reality and tangible, but her powers had not yet reached to that extent. So far, Genesis has only been able to make small illusions into tangible objects - e.g. Daggers, small animals, people, etc. - but her powers are still in the process of growing to be as powerful as to make reality. For now, her illusions are only made for tricks to deceive one's senses.

Pros
Deceive enemies into believing.
Can create weapons at will but only to certain extent.
◆ She can camouflage up to 2 people including herself. (Makes it 3)

Cons
Her powers have a limit to how long it can last, at max, it can only last up to 2-3 hours depending on what she made. If it involving making a maze or a huge number of people, it can only last an hour before turning into deformed blobs then back to its original state.
Her powers involve with mental concentration which can cause side effects to happen if she goes too far into making an illusion. One side effect is amnesia where she will lose some parts of her memories but she is able to regain them back if she rest. Another is her sanity, if she continues to go pass her limit, she may lose her control over her mind and body along with her illusions making her go insane to even attack randomly at anything, friend or foe.
Those who have strong senses or have somewhat of mental abilities can see through her illusions easily.

How did she got them?:
In honesty, Genesis don't have an answer for that yet. She found out about her abilities when one day, her brother was in danger and as a result, she was able to distract the creature as she got away with her brother but it was not that easy as Genesis came home with cuts and bruises. Some of the elders believed that she was blessed by the moon - which was how she got her name,"Citlali" - because she was something special, someone who was to do an important duty in the near future but no one truly knows how she got this blessed gift, but to Genesis, this was like a curse.

Secondary:
Enhanced vision, being an illusionist, Genesis needs to know the difference between other illusions as well and along with her powers was enhancing her eyesight. Doing so, she is able to see through things that not many can see with the naked eye. She can't see through walls or such but she can see through illusions and even through clouded visions - like if it's raining or foggy - but has it limits on range. The max is about 4 miles.

Natural Human Abilities:
Hand-to-hand Combat
Medical Aid
Skillful with weapons
Quick on feet and mind

Weapons and equipments:
A brown pouch with her at all time filled with medical equipment (e.g. Needles, Bandages, etc.) just in case someone gets injured.

Area of expertise:
Her greatest strength is her knowledge in medical aid. She had been studying on herbs and medicines ever since she was 10. Her love for plants made her become curious in the many types of usage plants provided beside being food and decoration. She haven't gone to school nor was she certificated as a professional but she knew her stuff and is capable to aid in times of need. Another is her brain, the ability to think up a plan quickly in situations that call for rash escapes. Because of her powers, her mind is always thinking non-stop and helps her keep a quick pace. She will act fast and stern so you must follow obediently if you don't want to be left behind.


History
Universe:
A world where nature is the dominant source of life and treasured as a god. Universe Forty-Two was the name or most recognized as "Sylleth", the land of rich soil and clean atmosphere with little to no such technology that could pollute the environment. Though disputes and wars can break out, in some parts of Sylleth, there was tranquility. Sylleth was broken down to five continents, each having their own way of surviving.

Yghiilra, the northern part of Sylleth and the most dreadful environment filled with nothing but ice and furious wind. Not many live there other than the "Cold Folks". These people are those who have lived in these terrible weathers since birth as so have their ancestors. They have survived through these storms in man-made caves that their ancestors have made in the mountains and their supplies are to be found in frozen woods.

Faeranduil, the eastern side of Sylleth where nature was truly at its best. Here, the land was fresh as if spring was everlasting and the animals could roam freely without a care - though they are still hunted for food and supplies - this is the land of paradise as some would say.

Aolis, the western side of Sylleth. In this land, the winds blow gently and only dying trees live here. Because of little precipitation happens here, the sun has dried up the land into becoming a desert. The people of these parts live in huts and only come out during the night where it's much cooler than the day. Food and supplies are limited, but the people somehow were able to survive in the drought.

Belstram, the southern side of Sylleth with only swamps and musky water that you can't even see what could be in it. The people live high in the trees and only ever come to the ground when in need of supplies, but the ground is dangerous here because there are more hostile creatures around that will attack in seconds if you are seen.

Luthais, the center of all four continents. Here is where the weather is normal as can be - spring, summer, autumn, and winter - and where all five of the Hasterien* lived - even Genesis. There is not much to say for this continent since it is mostly just a combination of all the other four but there is one difference. This place was the center of all life, the place where all the ancestors first started before moving off to the other four. Luthais was the land of beginnings for Sylleth.

*The Hasterien were the "guardians of Sylleth" and were made up of five people, two females and three males. The leader wa
s Isciira, a fearsome, female warrior from the north. Paeris, second-in-command and known as "General of War" because he was in charge of the armies. Tasar, an intelligent man who serves as the head inventor, manufacturing all the weapons and machines for the army and the people. Allisa, the kindest out of the other four and known as the "Healer" because of her great skills in aiding the wounded. And last but not least, Vesper, or well known as "Sephtis". He was in charge of those who rebel against the law of Sylleth. He chose the fate of those who rebel and their fate is mostly death, which was why everyone called him Sephtis - meaning "eternal death" - in fear of calling his real name would place a curse on them for life.

Biography:
A childhood full of adventure and dangerous, life-threatening situations. At age 9, Genesis has triggered a switch unleashing a maze of illusions to stop a hostile creature from harming her brother but only to get herself almost half to death. Looked upon as a hero and like one of the Hasterien, she was praised as if someone high above their level - maybe even higher than the Hasterien - but to Genesis, she was only a "normal" villager of Zoastria. At age 20, she was engaged with one of the five Hasterien, Vesper. Their moments together were sweet as candy - maybe even sweeter than that - and their love grew. As beings of Sylleth, those who love will be dedicated only to that significant other and have no eyes for other for if either one commit adultery, the consequences would be fatal. This being said, the two love birds were inseparable. Nothing could stand in their way, not even the elders could try to stop their engagement; their worries over Genesis' well-being to with a man with hands dirtied of sins. Even when the people didn't accept their love, the two didn't mind and only spent their time together, even if they would be thrown away as outcasts. If only their love could have lasted. If only these powers never existed maybe then would Vesper could have still been there with Genesis.*

Occupation:

Protector of Existence

*You'll learn in the roleplay what had happen to the two, but just let your imagination go wild on what could have happened to their relationship.


Extra
Sexual Orientation:
Demisexual

Hobbies:
Reading/ Exploring

Fav. Character:
"Who?"
None