I KNOW. I have too many ideas. Though I don't know if there's such a thing as too many!

So, I love the movie Push. I love the story and the characters, but here I'd just want to use their names for the psychics. If you don't know what they are, here are all of them )please dont be scared of the techno-babble. It's mostly just flavour text, and not something you'd have to memorize. Also, it's copy+pasted from wikipedia):


Watchers: Watchers have the ability to foresee the future to varying degrees. As knowledge of the future invariably causes that future to change, Watchers' visions of the future in their direct sphere of influence are subject to frequent shifting.

Movers: Movers are powerful telekinetics who are trained to identify the specific atomic frequency of a given material and alter the gravitational field around it, usually causing the nearby air to appear warped. This allows them to move both animate and inanimate objects. Advanced Movers can work at the molecular level, creating protective force fields in the air around them or to reinforce punches and other strikes to make them stronger.

Pushers: Pushers have the ability to implant memories, thoughts and emotions into the minds of other people in order to manipulate them. The skill level of the Pusher determines how many people the Pusher is able to control at one time, and how vivid the implanted memories are. A powerful Pusher can push a large group of people at the same time, basically creating a personal army. A Pusher is able to make a person do anything the Pusher desires, even commit suicide. A Pusher's eyes indicate how powerful they are: their pupils will dilate to certain degrees depending on how powerful the push is (for example, if the person's eyes are rendered completely black, it signifies that they are an extremely able and effective Pusher).

Bleeders: Bleeders have the ability to emit high-pitched sonic vibrations that cause ruptures in a target's blood vessels. While using this ability, their pupils turn into vertical slits, like a snake's, because of synthetic materials implanted in them to protect the blood vessels from the effects of their own ability. They are also sometimes known as Screechers or Screamers.

Sniffs: Sniffs are highly developed psychometrics who can track the location of people or objects over varying distances. Like bloodhounds, their ability is increased if they have tactile access to an object that has been in direct contact with the subject. Sniffs receive information in the form of images, which is why identifiable landmarks help increase their effectiveness.

Shifters: Shifters can temporarily alter the appearance of an object by manipulating the patterns of light interacting with it. Once the illusion is established, it remains with the object for a short period of time. For example, a Shifter could touch a one dollar bill and alter it to appear as a one hundred dollar bill until the effect expires. The object shifted must have roughly the same dimensions as the object it is shifted into. The length of time that the effect will last is based on the Shifter's experience and ability.

Wipers: Wipers are skilled at either temporarily or permanently erasing memory, an invaluable asset in espionage. Experience will dictate the accuracy of their wipes, though there is always the danger that they will eliminate a desired memory.

Shadows: Shadows are trained to block the vision of other clairvoyants such as Sniffs, making any subject within their target radius appear "dark". Experience will enhance the size of the area they can shadow and the intensity of their shielding effect. Shadows need to be awake to manifest their ability, so it is common for a detail of two Shadows to operate in shifts while protecting a person or object for extended periods. Most Shadows are effective only against Sniffs, but some extremely powerful Shadows are able to block even Watchers.

Stitches: Stitches are psychic surgeons trained to quickly reconstruct cells to their previous or healthy state. Using only their hands, they can heal and even "unheal" whatever they have done. For more detailed work, Stitches use a silver based cream on their hands which acts as a conductor for their ability.


These all appeared in the movie, with the comics adding these three


Phasers: can pass through solid objects

Porters: can teleport

Changer: the ability to shapeshift (to appear as other people)




Lots of information, I know.
I'd be open to accepting ideas for other types of psychics too~

The only question is what sort of place do these people exist?

As you may have guessed from the title, I mostly am thinking along the lines of post-apocalyptic. Maybe these psychics actually caused the end of the world. (Totally not stealing from the webcomic Freak Angels xDDD) I don't know much else. Maybe some of the types of psychics have different factions and want to take over each other's territories or protect their own. In that case, I'd imagine the leading psychics would be Pushers, Watchers, and Bleeders, with the others being employed by these factions or being in smaller gangs, maybe ones that are trying to band together to overcome one of these factions.

In this case, I'd imagine the Watchers would live in a big tower, and maybe are considered the safe-haven, or the good guys. They would take lots of people under their wing and devote energies to looking to the future to keep them safe, and would probably have lots of other types of psychics under them.

The Mover faction would probably be rather neutral and focused on making things better for the people they have, and be less focused on accepting new people to their little city-thing.

The Pushers, on the other hand, would be interested in expanding. They might not mean bad by it, and maybe are just trying to bring everyone together in a utopia, but think the only way is to manipulate people, and perhaps kill those who they have trouble controlling. So they'd be the bad guys.

Think of Fallout 3 for the setting.


So... anyone interested? 8D