Power Level 1

Roll: [500 sided dice]
[dice]500[/dice]

Low level stuff. Things that either a very talented and highly trained normal human could do naturally (with a lot of effort) but your character can do with ease or superpowers that a starting character might have. (Impressive to someone who can do nothing, but overall, not jaw-dropping.)

Examples:
...floating a small child across the 5 foot gap between skyscrapers.
...lifting something a professional weightlifter would struggle with.
...having the psychic insight that something dangerous is going to happen.




Here is what your rolls mean for this power level:

1 = Catastrophic backfire. Your character dies instantly. They may even cause the injuries of those around them, depending on their power.
2 = Major backfire. Your character is severely injured and near death. They will die if they can't be stabilized quickly.
3-5 = Backfire. Your character is injured enough to require hospitalization or treatment, even if they're only sent into a coma or have broken limbs.
6-30 = Minor backfire. Your character has minor injuries and/or is knocked temporarily unconscious.
31-150 = Dud. Your character's power simply did not work. At all. Maybe it'd make a little prrrft sound before failing, but otherwise, nothing happened. Oops.
151+ = Success! Your character suffers no backfire and has earned 1 point towards a new superpower.