Name: Alice Kraven
Alter-ego: Amethyst
Age: 22
Side: hero
Morality: lawful good
Power type: Psychic
Eye color: Blue (Purple)
Hair color: Brown with dirty blonde tips (indigo with orchid tips)
Height: 5'3"
Weight: 92lbs
Employment: Professional Beta-tester / Freelance column writer / Occasional waitress
Likes: Old-School Romance, violets, video-games, Blind-Witness, big dogs
Dislikes: Yolo/Swag/Gangsta style, roses, criminals, Rap music, stupid yappy puppies.
Overall: Alice has very old-school values and ideals due to being home-schooled until the age of sixteen. Her point of view is typically all black or all white, making her appear somewhat childish. In her eyes, a crime is never justified and a good action never has a selfish background. While this type of thinking can pull her into making somewhat naive mistakes, her heart's in the right place and she does her best to help those in need. Her conservative uprising makes her struggle to accept certain things (such as homosexuality), but she will never actively advocate against these things. She tries to stay on the good side of the law and only gets involved in taking down a criminal if she judges the police would be unable to do so.
As a young woman, she is a hopeless romantic and her friends constantly trying to hook her up (and failing due to her unreasonable standards) makes her question if the type of knight in shining armor fairy-tales spoke of really exist. Still, she considers herself too young to settle and thus is in no rush to find a partner. Her self-esteem isn't particularly low, but doesn't sit particularly high either.
Costume: A violet body suit with two indigo stripes running across the sides and a belt, knee high boots and elbow high gloves which have an inverted power pattern. the two stripes go over her middle and ring finger. She also has an indigo choker and two matching bands going over her left bicep and right thigh.
Powers:
-Energy Blasts: The user has to ability to utilize a vast range of long-ranged energy attacks of varying size and intensity.
-Energy Resistance: The user is capable of withstanding great amounts of energy, concussive and heat-based attacks.
-Energy Amplification: The user is capable of amplifying their own energy or that of others, allowing near unlimited stamina, charging energy based attacks or making machines work without batteries. This ability passively makes Amethyst's hair and eyes turn purple, allowing for anonymity even if she forgets her costume at home.
-Energy Constructs: The user is capable of creating objects of energy with varying resistance and permanence.
-Energy Propulsion: The user can utilize energy bursts to fly, much like a rocket.
Weaknesses:
-Very little physical endurance/strength (due to petite physique) making her completely ineffective in close quarter combat situations.
-All abilities (except resistance and amplification) require stocks of energy (the amount depends on what it is used for and is extremely arbitrary, but the minimum is 1). After spending 20 stocks of energy (the maximum she can hold without jeopardizing her body's stability), Amethyst has to recharge via her energy amplification ability, a process which takes 3 seconds per stock. During this time, she is virtually powerless. Additionally, if her stocks hit 0, she will be unable to effectively utilize her abilities at any point until it goes back to at least 10. Thankfully, she can begin recharging at any point, but must constantly be aware of her stock.