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Griffonclaw

Time to join a guild, to help fight with monsters, save princesses, and drink ale.......

Tags: adventure, fantasy, guilds, magic, monsters

Character Approval: Yes

Player Level: Beginner

New Players: Open

Creator: Inglius

Created: 10-28-2011, 04:50 PM

 

Overview
Characters
Game World
Game Log
Recent Posts
Journals
OOC

Overview

Introduction

Hestrine is a world in which magic is a free-flowing part of everyday life. Most every person has some sort of magical power flowing through them, but each type of magic is similar to a type of personality. No two magic types are exactly the same. Even everyday tasks tend to involve magic in some sort of fashion; from cooking and cleaning, to operating machinery, to exploring. However, with the rampant abundant of magical energy, the world is over-run with monsters, demons, and the like. To help the everyday citizen acquire goods or deal with monsters, various groups of people banded together into organizations, known as Magic Guilds. This is a story about one of those guilds…


Rules

1. Everyone needs to play nice.
2. No God-moding.
3. Respect other people
4. Keep out of character talk in its proper section
5. Have fun
6. Be semi-active. If you know that you will not be available for an extended period of time, let me know.



Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
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