What makes good roleplay? In your eyes?
I always wanted to have discussions like this in Barton Town on Gaia but they just got drowned in the forums. So maybe it's possible here. :)
What, to you, defines good roleplay?
---------- Post added at 04:39 PM ---------- Previous post was at 04:34 PM ----------
To me, great roleplay means the following things:
- Something is being moved forward, whether it is the progression of character personalities, or a plot moving forward.
- The progression of personalities and plots are natural and happen as a result of character actions/the situation, not as a result of a player forcing a change on their character (ie a planned change that is unnatural and unrealistic).
- A setting that interacts with the characters and characters that interact with the setting. Both are important.
- Memorable moments, not just chit-chat.
- Characters with flaws, motivations, fears, etc. i.e. rounded out characters.